Click an image to hear examples of my music & sound work from each game
Train Sim World 5
Train Sim World 4
Catan: Console Edition
Train Sim World 3
Code Slicer
Interspersed
Sound design, Foley, Music, Ambience, Dialogue processing, UI Sounds, C# Programming and implementing audio-based features in-engine (Unity)
Sound & Music for games Module Project (Sound design)
All sounds were created by myself and implemented in-engine (Unity); making use of triggers and reverb zones to create a dynamic and cohesive experience (University Module)
Planet Rebirth
Main musical theme, Environment ambience, Dialogue processing, UI Sounds
Goo Easy
Main musical theme & final level/credits music, Environment ambience, Enemy sounds, Slime impact sounds, UI Sounds