Catan: Console Edition
Released: 28th February 2023
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I assisted the development of Catan (Console Edition) by designing and implementing audio for upcoming updates & overhauling core audio.
What have I done?
I was tasked with designing and implementing the audio for the 'Helpers of Catan' DLC aswell as making some well-needed improvements to core audio.
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A list of required sounds was drafted up and I was given complete creative freedom while designing the sounds. I even went into the stretch goals as I made some fantastic progress within the time I was originally given. I was then granted even more time to continue my development which allowed me to make many more core audio improvements aswell as adding in some features that I wanted to make. Gotta love creative freedom!
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I produced multiple drafts of each sound, before presenting them to decide which version of each sound to use.
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Have a listen to what we used:
Did you know?
You're able to zoom in on the board with the camera and hear what the characters are doing! I've never seen anyone use the camera move / zoom features in any videos so thought I'd highlight it here!
When I was brought onto Catan (Console Edition) to design the audio for the helpers DLC & redo core audio, adding sounds to the characters on the board was something unplanned that I thought would be cool to have. Nifty little detail isn't it?
Check it out in the vid below...
Cities & Knights Expansion
I was brought back onto Catan to design & implement the audio for the Cities & Knights expansion!
This was a much larger task than what I did for the core audio overhaul & the helpers of Catan DLC, but I had a great time working with the team to do it.
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The progress cards allowed for a lot of creativity, they actually only thought I'd design a sound for each class of card, however I actually designed a unique sound for each individual card. Which was great fun!
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This required me to design and program a system using FMOD & C# to take the card ID and match it to the correct card sound, it was quite an elaborate system and I was super proud of it!
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Here are some of the sounds I designed for the expansion!